tbh i used to play TF2 for like 4 years in the past and i haven't even thought about that gun as a reference... it must have been in my mind deep down, i just didn't know about it btw scout is the only class i hate. i played only a few hours with it
i'm more of a pyro or demo guy the best thing is when you light up a scout then air-blast it up in the air and while he's helplessly falling back into your hands, you hit him with your Axtinguisher (or Postal Plummer) i loved to do this trick, and there were a lot of annoying scouts agains whom i must use this tactic very often.. man i love that game after the contest i might re-join tf2 for a bit
nooooooooooooooooooo... that's bad news... next they take out backstab? funny thing is that the pyro cannot even use almost anything under water and usually it's very hard to get close to your opponent. so it feels unfair... i guess it got nerfed coz with that critical hit pyro was too frag-oriented and didn't help the team as much.. but still :/
I know how hard it is to come up with something original (ever tried to create your own superhero? lol). Yeah, Vincent from Final Fantasy 7 carries triple barrel guns. However, I think it's usually one barrel on top, and the other two on bottom.
I wish I could do stuff like that. I dont even know how I would do something like that. I only know how to use AutoCAD but its only for architecture stuff. Still I dont even have idea how to make those shapes and curves. Im not talking about carvings, those look insane.
well, it seems easy but what you cannot see is the years and years of practice and for me the struggling when desinging/concepting/thinking out something and i startd to learn 3ds max more than 10 years ago when at the time i didn't even have internet at home.. so hundreds of hours of trying and failing it took. but i guess it's the same for everyone who is good at something. and trust me i could say hundreds of artist that i look up to and feel like i would never be able to reach up to them, no mather how hard i try.. there are hundreds of modelling tutorials out there so it's up to you how far you can get
Yeah that's true. I just after 3 years of using AutoCAD in collage feel so uncomfortable in other modeling programs. I got too attached to that specific workplace. Tried to do stuff like guns in AutoCAD but its to complex to handle that for AutoCAD and after importing to 3DS Max it kinda messes things up, not to mention edgy model. Maybe you know any kind of software that is bit easier to learn at least basics at first. Since 3DS Max is little more for advanced people.